Mobile Magazine November 2021 | Page 103

TECHNOLOGY
communicate and network “ wherever and whenever ”. If you can pull that off , he says , “ then you have removed barriers posed by time zones , work patterns and eradicated the morning commute .” since the Victorian times , and whilst some of it may come from new teaching styles , new pedagogy , and new subject matter , the real enhancement will be how and where education is consumed ,” says Lord . “ It ’ s a journey and a marathon and we are partly constrained by technology , but you can see and feel the direction we are heading and the tech will find a way .”
Lord paints me a picture of “ an ‘ always on ’ platform with endless subjects being taught by an endless number of instructors and lecturers ,” with virtual recruitment fares , galleries , shops , games , car showrooms ( he assures me he ’ s “ in talks with somebody at the moment ” about that one ) and ways to
The metaverse decade Whether it ’ s recreating the classroom , the office , a dragon ’ s lair , or the neon-drenched streets of neo tokyo , I think if I can hang my hat on one thing about what a metaverse can do , it ’ s “ everything and anything .”
Morris-Manuel and the digital twin architects at Matterport are trying to bring exact copies of physical spaces into the digital world , working to break out of the technology ’ s current state , which he describes as “ a series of private walled gardens ,” and into “ harmonious systems that relate and are inter-operational .”
Lord is also trying to build something analogous to the real world , but scaled up - unconstrained by petty concerns like real estate , bricks , and mortar - a global campus for work and learning where everyone ’ s admitted .
Savage and McInerney see metaverses as new frontiers for commerce . And Kern ( not to mention Zuckerberg and half of Silicon Valley ) is fighting to bring people together , into new social spheres where ideas , creativity , individuality , and fun can flourish . “ It ’ s a place where everyone can be themselves and express themselves however they choose ,” he says . “ One person might spend their time attending our live events , and another might spend their time hanging out with friends and chatting . All of these are equally rewarding ways to spend your time and that ’ s what ’ s so great about a metaverse - it creates a world where no two gamers have the same experience .”
They all have different ideas about what the metaverse is . They all have different dreams for its future . And they ’ re all right .
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